Clash Royale players are buzzing about the multi wave damage card hold-down feature. Is it a game-changer or a flop? Let’s dive into the Reddit discussions.
Summary
- Players envision the feature as a crucial defensive mechanism
- Some users feel the feature needs tweaking for better usability
- Others advocate for mastering existing mechanics
Players’ Excitement
Players like ssss_sallah question the need for the feature, setting the stage for contrasting opinions
Size Matters
Old-Blacksmith1784 feels the feature should be smaller for optimal gameplay experience
Calculative Players
Korunam suggests players can benefit from learning existing mechanics instead of new features to excel
Are players ready for a game-changing feature, or is familiarity the best defense in Clash Royale?