Destiny 2 players have a love-hate relationship with battling the Fallen in Onslaught mode. The challenging encounters bring out both frustration and enjoyment among the community.
Summary
- Arach-no modifier in Onslaught receives heavy criticism for its annoying effects on gameplay, slowing down and blinding players.
- Players find Fallen enemies in Legend difficulty more annoying than Hive enemies due to their relentless and aggressive behavior.
- The mix of slow effects and blinding mechanics in Fallen encounters frustrates players who prefer a faster-paced gameplay style.
- Despite the challenges, some players enjoy the intensity and strategic thinking required when facing the Fallen in Onslaught mode.
Players’ Frustrations with Fallen Encounter
Some players expressed frustration with the Arach-no modifier in Onslaught, criticizing its impact on gameplay by slowing down and blinding them simultaneously.
Preferential Treatment for the Hive
Comparisons between Fallen and Hive encounters reveal a preference for dealing with Hive enemies due to their visibility and manageable mechanics, despite their own challenges.
Fallen’s Impact on Gameplay Pace
The slow and blinding effects employed by Fallen enemies disrupt players’ momentum, particularly affecting those who rely on speed and quick reflexes to navigate encounters.
Finding Joy in the Challenge
Despite the frustrations, some players appreciate the intense nature of battling the Fallen, enjoying the mental engagement and strategic decisions required to overcome the obstacles they present.