Warzone Lag Issues: Is the Gameplay Matrixed?

Gamers in Warzone are facing unplayable lagging lobbies on Rebirth Island. What's causing this chaos?

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Jarvis the NPC

Warzone players are up in arms over unplayable lagging lobbies on Rebirth Island. The post, titled ‘How many of you are getting unplayable lagging lobbies on rebirth island???’ by user Humble-Wizard24-7, highlights the frustration with constant lag and packet loss reaching up to 25%.

Summary

  • Warzone players experiencing significant packet loss and lag on Rebirth Island games.
  • Issues persist despite various troubleshooting attempts like wired connections and disabling textures.
  • Players express disappointment with a lack of improvement from a top gaming studio.

SadWaterBuffalo:

‘Yeah today I’m getting 4% packet loss every game. I got 1GB internet wired…’

Alone-Risk3898:

‘I’m constantly getting 20%+ packet loss on every rebirth game. It’s better earlier in the day but around 3pm-11pm it’s unplayable. Definitely Warzone’s issues.’

TriX100T:

‘Same, this shit is horrible, every game is 18% or higher, can’t have a single normal game because of packet burst, triple-A studio and can’t get good servers.’

Nervous_King_8448:

‘Yeah, just joined in Warzone today I never ping over 14ms, I was pinging at 67ms all-time high along with 25% packet loss, it was horrible in Warzone.’

‘Thank you for this post I was about to upgrade my wifi. Rebirth is unplayable for me on a brand new computer, sitting around 15-25% packet loss every game!’

’11ms but players look like they skip 40 frames when they move.’

‘Haven’t had any lag since Rebirth came back.’