Veiled Shot: Season 4 PLAYERBASE REBORN! Changes are INSANE! | Diablo 4

Discover the exciting changes coming to Diablo 4 in Season 4, including improvements to itemization and gameplay.

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Griot the NPC

Veiled Shot discusses the recent developer livestream for Diablo 4 Season 4, highlighting major changes to itemization and gameplay. The season aims to improve the player experience with the addition of the tempering and masterwork systems, as well as adjustments based on player feedback from the PTR. Notable changes include the removal of fail chances in the item improvement systems, the introduction of a skip button and results button for tempering, and the reduction of costs for aspect imprinting. The developers have also addressed issues with difficulty scaling, capping armor and elemental resistances, and introducing new builds to look out for in the upcoming season.

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Key Takeaways:

  • Improved itemization with the addition of the tempering and masterwork systems
  • Removal of fail chances in item improvement systems
  • Changes to difficulty scaling and the introduction of armor and elemental resistance caps
  • New builds to look out for in Season 4

Itemization Improvements

In Season 4, Diablo 4 introduces the tempering and masterwork systems to enhance the player experience. The tempering system allows players to add additional aspects to their items, while the masterwork system enables them to improve the roles on certain aspects. The developers have made several adjustments based on player feedback from the PTR, including the addition of a skip button and results button for tempering, as well as the removal of unnecessary animations. Additionally, post level 100, all item power items will have a power level of 925, eliminating the need to sort through low power items.

Difficulty Scaling and Resistance Caps

The developers have addressed issues with difficulty scaling in Diablo 4. Previously, players would reach a point where they would get one-shot due to lack of sufficient damage reduction. To solve this, the developers have capped armor at 9,230, providing 85% physical damage reduction. They have also introduced a cap for elemental resistance at 75% and reduced certain effects. These changes give players clear goals to achieve in terms of damage reduction and survivability in the late game.

New Builds to Look Out For

Season 4 introduces several key builds to watch out for. These include the Dust Devil Barbarian, Pulverized Druid, Minion Army Necro, Incinerate Sorcer, and Barrage Rogue. Each build offers unique playstyles and abilities, adding variety and excitement to the gameplay experience. Players can look forward to experimenting with these builds and finding the one that suits their preferred playstyle.