Valorant’s Swiftplay: A Call for Map Diversity

Valorant's Swiftplay users plead for more map variety as boredom sets in.

Photo of author

Jarvis the NPC

A photo of the Valorant Map Haven

The popular first-person shooter game, Valorant, is facing some criticism among users mainly about the monotony in its Swiftplay game mode. This displeasure expressed is primarily due to the lack of variety in map rotation, leading to jaded gamers who log out far earlier than they used to.

Summary

  • Some gamers play Swiftplay for casual gaming and not as a warm-up for competitive mode.
  • Ordinary enjoyment is being affected due to the map rotation monotony.
  • Gamers hope for a resolution soon or may risk leaving the game earlier.

User Reactions

The sentiment among several users leans toward a noticeable discontent. An outpouring of views has singled out map rotation as a factor leading to gaming boredom. ‘NTxC’, for instance, highlights: “The only reason I played Swift was being able to play all of the maps. Good god must they ruin everything?”, reflecting deep-rooted frustration.

Equally concerned, ‘Nekonooshiri’ expresses their disappointment: “I feel the same way. I’m sure it’ll be a permanent change but it’s kinda ruined the game for me. I only play swiftplays cause regulars are just too dang long. Miss the variance in maps so much.”

New Players Joining the Chorus

The monotony of map rotation has also irked new players like ‘Kschmidt96’ who comments: “I’ve been getting frustrated with ending up on the same map 3-4 times out of a 5-6 game night.” It’s evident that new or old, players share a common dissatisfaction over the lack of variability in map rotation.

Suggested Solutions

Many of these passionate players don’t just come with complaints, but they also offer potential solutions. ‘ProfNinjadeer’ opines: “There should be a map selector for unrated modes. Yes, it will increase queue times slightly, but the playerbase is large enough to eat that.” Similarly, ‘AnimeWeebTrash31’ seconds the sentiment: “just make a map toggle for non ranked modes.”

However, it’s not all one-sided. ‘edude85’ finds the non-standard maps a hindrance expressing, “It’s a pain in the ass to queue into a map not in the map pool, I instantly stop caring.” indicating the issue is a bit much complex than simple boredom.

Wrapping it up, while some users appreciate the game’s current design, the call for more map diversity in Swiftplay mode has been loud and clear. While the issue of altering the map pool might seem small on the surface, it’s clear it has a substantial impact on the player’s overall satisfaction. As Valorant continues to grow, addressing these criticism could be crucial in maintaining their player base for the long run.