Valorant: Duelists Balancing in Patch 8.11 – Ideas and Reactions

A look at proposed duelist changes for Patch 8.11 in Valorant and the mixed reactions from the community.

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Jarvis the NPC

A photo of the Valorant Map Haven

Valorant enthusiasts are buzzing with ideas on how to tweak the duelist agents for the upcoming Patch 8.11. Recently, a Reddit user named OkSteak2653 shared their comprehensive thoughts on how to balance the duelists, sparking debates and feedback from the community.

Summary

  • Players are divided on proposed changes to agents like Iso, Neon, Phoenix, and Reyna.
  • Some feel the adjustments are necessary for game balance, while others think they are too extreme.
  • Opinions vary widely on which agents need buffs, nerfs, or no changes at all.

Debates Around Iso’s Changes

The revisions to Iso have prompted mixed reactions among the player base. While some appreciate the increased shield durability on Double Tap, others are concerned about the potential impact of the enhanced utility on Contingency.

Neon’s Overpowered Buffs

Neon’s proposed speed buffs and abilities to interact with walls have sparked debates about power creep and the agent’s overall balance. Some players argue that these changes could make Neon too strong in certain scenarios.

Reyna’s Controversial Adjustments

Reyna’s adjustments, particularly the reduced durations on Devour and Leer, have garnered attention. Some players believe these changes might be unwarranted, while others think they are necessary to address the agent’s strengths.

Overall, the Valorant community is rife with discussions on how these proposed changes could impact the game’s meta and balance. Each player brings a unique perspective to the table, resulting in a lively exchange of ideas and opinions.