Players discuss their mixed feelings on Raxx’s recent Diablo 4 developer interview.
Summary
- Raxx’s interview style criticized for verbosity and lack of specificity.
- Endless progression and gearing strategies receive positive feedback.
- Devs hint at future implementations like an armory system and skill-based mechanics.
- Disappointment expressed over the direction of the open world content.
Raxx’s Interview Techniques
Many players found Raxx’s interview approach lacking in direction and purpose, with excessive repetition and unnecessarily long-winded questions detracting from the overall experience. Some even questioned his interviewing skills, suggesting he may need more practice.
Gameplay and Progression
On the bright side, the potential for endless progression and innovative gearing systems were well-received by the community, showcasing a positive outlook on the game’s future content and mechanics.
Future Features Teased
The developers hinted at promising additions such as an armory system and unique skill-based mechanics, providing players with insights into potential future gameplay enhancements and challenges.
Open World Disappointment
Despite the positives, there was widespread disappointment regarding the developers’ approach to open-world content, with many expressing dissatisfaction over the current direction of this aspect of the game.