Manor Lords players are scratching their heads over the prevalence of one son per family in the game. Is there a deeper reason behind this design decision or just a quirk?
Summary
- Players ponder the lack of daughters and multiple children in families.
- Some speculate it could be for simplicity and balance in gameplay.
- Others anticipate dynamic families being added in the future.
Players’ Speculations
Member Feeling-Ad-2490 humorously suggests families leave daughters at the forest edge to appease monsters.
Commenter Dulaman96 envisions future updates introducing dynamic families, adding a layer of realism to the game’s world.
Community Reactions
Fan BMW_wulfi shares a joke about Manor Lords’ Early Access status influencing gameplay choices.
Player Bobboy5 analyzes the economic balance of having only one son per family, explaining the impact on the game’s mechanics.
A Glimpse into the Future
Member Bez121287 speculates that the game’s focus on militia recruitment could explain the limitation to one son per family, ensuring a balance between workers and soldiers.
Player Cool__Face adds a touch of dark humor, joking about throwing daughters off cliffs during celebrations.