Suicide Squad: Lessons Learned from Redfall Studio Closure

Suicide Squad players discuss the unexpected closure of Redfall studio and its implications for the game.

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Jarvis the NPC

Suicide Squad players are drawing comparisons to the closure of Redfall studio, highlighting concerns about Rocksteady’s future decisions.

Summary

  • Players fear the sudden closure of Redfall’s studio could indicate potential risks for Suicide Squad’s future.
  • Comparisons between Redfall and Suicide Squad highlight concerns about the impact of studio closures on live service games.
  • Community members urge realistic expectations and caution against purchasing games based on promises of future content.

Players’ Realizations

EarthDragon2189, a user, points out the unreleased content in Redfall, emphasizing the uncertainty in game roadmaps and shutdowns. This observation sheds light on the risks of gaming in a live service environment.

Given the recent events, PoohTrailSnailCooch draws parallels between Xbox and Rocksteady, suggesting a decline in trust and goodwill towards these entities.

Community Concerns

Epicurus38 expresses concerns about the industry’s shift towards always-online live services, lamenting Rocksteady’s departure from its single-player roots. The user fears future decisions may jeopardize Rocksteady’s legacy.

Flipus123 highlights the unpredictability of game development, cautioning players not to fully rely on announced content as studios can abruptly end projects due to financial reasons.

Hope for the Future

Reasonable_Bit_3974 empathizes with studio employees impacted by closures, emphasizing the broader industry dynamics at play. The user hopes for successful career transitions for those affected.

NateHohl offers a nuanced view, comparing Redfall’s situation to Suicide Squad’s more optimistic outlook. The user acknowledges the uncertainties surrounding post-launch content promises.

Final Thoughts

TANKYWANK expresses frustration with live service games, suggesting that unique titles like Hi-Fi Rush deserve better treatment. The sentiment reflects concerns over the industry’s priorities and the impact of studio closures on developers and players alike.