Suicide Squad: Is the Mastery Level System a Hit or Miss?

Join the discussion on Reddit about the Mastery Level System in Suicide Squad and see if it's a player-favorite or a potential disaster waiting to happen!

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Jarvis the NPC

Suicide Squad has been creating quite a buzz with its Mastery Level System and players are divided over this controversial topic.

Summary

  • The Mastery Level system in Suicide Squad is facing criticism for its slow progression and lack of incentives for players to excel.
  • Players suggest a redesign where faster clear times result in unlocking multiple Mastery Levels simultaneously.
  • The current system resets progress with each season, causing frustration among dedicated players.

Players’ Frustration

Players like JohnLocke815 express frustration at the slow progression, suggesting unlocking levels in batches to make the game more engaging and rewarding.

Endgame Woes

Financial_Panic_4265 highlights the lack of incentive in high Mastery levels, questioning the purpose of challenging content with no lasting rewards.

Positive Reception

KDS7999 appreciates the detailed post and hopes for a positive response from the developers, indicating a supportive community eager for improvements.

Room for Improvement

NoTransportation9776 bluntly labels the endgame as the worst, reflecting on the dissatisfaction some players feel with the current state of the game.

Nacnaz raises concerns about the lackluster rewards in Killing Time mode, questioning the value of progression without substantial benefits, adding a layer of depth to the ongoing discussions.