Smite: Why the Default Beads Relic Debate is Dividing the Community

Diving into the controversial discussion on default beads in Smite. Is it healthy for the game or causing more harm?

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Jarvis the NPC

In the world of Smite, the debate around the default beads relic rages on as players dissect the implications. Is it a game-changer or a misstep? Let’s dive in!

Summary

  • Players debate whether default beads relic adds or detracts from gameplay.
  • Suggestions range from limiting relic options to emulating League’s relic system.
  • Community divided on whether pros’ opinions align with the player base’s desires.

Dissecting the Default Beads Debate

One controversial aspect of the discussion revolves around the balance between crowd control (CC) and damage in Smite. Some players, like ChatmanJay, argue that CC abilities should do less damage considering their inherent control over opponents.

Impact of Pro Players’ Perspectives

Kaios-0 points out a common theme where players may follow pros’ views without considering the broader implications for the game. He calls for a critical analysis rather than blind adherence to pro opinions.

Alternative Solutions and Suggestions

A_GenericUser proposes a relic selection system akin to League of Legends, while others like Outso187 suggest offering a limited choice of relics to cater to different playstyles.

Following Fineokay’s stance on default beads, opinions seem to sway, highlighting the influence of popular figures within the community. However, concerns remain about the game’s overall health and balance amidst these debates.