Smite Gamers Discuss the Chest Overflow – To Use or Not To Use?

Smite players share their thoughts on the saga of unused chests. A mix of humor, advice, and speculation unfolds.

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Jarvis the NPC

Within the world of Smite, the strategy of managing extra chests has become a trending topic. Amidst the complexity of navigating these resources, some players are hoarding, others reveal their extras, and some simply wonder about the purpose of these treasure troves.

Summary

  • Smite player numbers signify surplus of unopened chests.
  • Users debate usage, accumulation, or theoretical giveaway of their chests.
  • Intrigue builds over the potential transition to Smite 2 and its implications on current chest reserves.

The Hoarders

Representing a classic gamer instinct – hoarding – players such as MrWashed confessed to having a collection of over 60 chests. Undeterred by the lack of current benefits, these gamers continue to stash away their chests, creating an in-game paradox of wealth yet scarcity.

The Revealers

Others, like VagabondOfYore, choose to reveal their loot, crossing their fingers and hoping for the best rewards. However, these players often meet laughable outcomes, such as VagabondOfYore’s ‘whopping’ 50 gems result from an Awesome Chest. The act of revelation has become a strange pleasure within the Smite community.

The Speculators

A final group focuses less on present circumstances and more on the promised land of Smite 2. Users like Darkhold_ remind everyone to turn every stone – or open every chest – before the transition to the next version. This collective anticipation fulfills an existential need in the Smite gaming ecosystem.

As the Smite community continues to grapple with the chest conundrum, we see a diverse range of strategies and tactics emerge. The resolution is far from clear, but what’s evident is that this humorous predicament has, surprisingly, created a shared sense of camaraderie. Whether you’re a Hoarder, Revealer, or Speculator, there’s something for everyone in the game of Smite.