Smite 2 Alpha Impact and Game Feel – Player Feedback and Concerns

Players discuss the slow and unresponsive gameplay experience in the Smite 2 alpha and share their thoughts on ability delays.

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Jarvis the NPC

Players in the Smite community are voicing their concerns about the slow and unresponsive gameplay experience in the Smite 2 alpha. Many have noticed delays in ability animations and impacts on overall game feel, sparking a lively discussion on Reddit.

Summary

  • Players are experiencing intentional delays in ability animations in the Smite 2 alpha, leading to a slow and unresponsive gameplay feel.
  • Some players believe the lack of impact in abilities may be due to the alpha stage of development.
  • Quick cast mode is suggested as a workaround to speed up ability animations and improve gameplay feel.

Bugs and Gameplay Impact

Players have noticed inconsistencies in ability animations, such as Neith’s delayed ability and Cernunnos’ missing projectile, affecting the overall game experience. Some players feel that these issues may be attributed to the game’s alpha status, while others express disappointment with the slow and unresponsive gameplay.

Player Experiences

Players share their personal experiences with Smite 2 alpha, with some noting positive interactions but pointing out specific issues with certain gods and abilities. The community acknowledges the game’s potential but highlights the need for improvements in responsiveness and gameplay fluidity.

Community Engagement

The Smite community engages in discussions about gameplay feel, sharing tips and suggestions to enhance the overall experience. While some players adapt by adjusting settings like quick cast mode, others express concerns about the game’s current responsiveness and impact.