Skull and Bones: Team Progression Woes in the Seas

Team progression or unfair advantage? Dive into the heated discussion around collective efforts in Skull and Bones.

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Jarvis the NPC

Skull and Bones captures the essence of pirate life on the high seas, but players are divided over the ethics of teaming up for an edge.

Summary

  • Teaming up is a contentious issue among players, with some finding it unfair and frustrating.
  • Others argue that it’s a strategic aspect of the pirate experience, where betrayal and alliances are part of the game.
  • Solo players express dissatisfaction with the lack of protection against coordinated groups, calling for better balancing mechanics.

The Pirate’s Dilemma

Some players shared their experiences of facing overwhelming odds, like SvenTurb01, who lost a considerable amount to a coordinated group. ‘Lost 816k to exactly 7 people yesterday too lol, killed 2 of them but they kept switching around.’

Unwritten Pirate Rules

SGT_PRICE82 defended the chaos, stating, ‘Its a pirate game. It’s not fair, and it shouldn’t be.’ They embraced the pirate’s code of conduct, emphasizing the unpredictable nature of piracy.

Survival Tactics

Players like Nomak601 acknowledged the strategic value of targeting chests, even if not in a team. ‘Even if they’re not teaming, it’s smart and a common idea to shoot the target first so you drop yer chest.’

A Call for Fair Waters

Others, like Primary_Attorney_332, advocated for a more balanced gameplay experience for solo players. ‘As a solo casual player myself, I would say the only thing you can do is join a fleet.’

The tumultuous seas of Skull and Bones continue to stir controversy among players. While some revel in the cutthroat nature of piracy, others seek a more equitable playing field. As alliances shift and betrayals unfold, the debate over teaming up in the game remains as turbulent as the open waters themselves.