Skull and Bones is a game that continues to captivate players with its potential for expansion and improvement. A recent post by elusiveDEVIANTx on the Skull and Bones subreddit sparked a flurry of discussions among players, each sharing their own ideas and opinions on what could make the game even better.
Summary
- Players suggest adding ground-based sword and gun combat, meaningful factions, and player bounties.
- They also propose features like a captain’s cabin, PvP wagers, a player store, and more storm types and monsters.
- The community debates the feasibility and impact of these suggestions on the gameplay experience.
Sword and Gun Combat
Some players advocate for the inclusion of ground-based combat with sword and flintlocks to enhance the game’s combat mechanics and add a new dimension to naval battles.
Meaningful Factions
Players discuss the significance of reworking factions to offer unique loot and relationships, creating dynamic interactions and alliances within the game world.
Captain’s Cabin/Walking on Ship
Opinions vary on the idea of adding a captain’s cabin for customization and walking on the ship, with some players seeing it as a novel feature for personalization while others question its utility.
Player Bounties
The concept of player-initiated bounties generates mixed reactions, with concerns raised about potential abuse of the system and its impact on player interactions and gameplay dynamics.
Players are split between embracing new ideas for Skull and Bones and maintaining the game’s core focus on naval combat. Some advocate for realism and historical accuracy, while others prioritize gameplay enhancements and variety.