RageGamingVideos: Dragon’s Dogma 2 – Everything Actually New in NG+ – New Vocation & BIG Problems! (Fun/Discussion)

RageGamingVideos discusses the new features and problems with New Game Plus in Dragon's Dogma 2. Watch the video for more details!

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YouTuber RageGamingVideos recently released a video discussing the features and problems with the New Game Plus mode in Dragon’s Dogma 2. In the video, he talks about the lack of significant changes in the NG+ mode and how it affects the overall gameplay experience. He also explores the possibility of having subtle changes throughout new game cycles to make each one feel unique. Additionally, he suggests adding a new vocation, such as a flaming punch monk, to make NG+ more exciting.

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Key Takeaways:

  • RageGamingVideos discusses the lack of significant changes in Dragon’s Dogma 2’s New Game Plus mode
  • He suggests adding subtle changes throughout new game cycles to make each one feel unique
  • RageGamingVideos explores the possibility of adding a new vocation, such as a flaming punch monk, to make NG+ more exciting

Problems with New Game Plus:

RageGamingVideos points out that enemies in Dragon’s Dogma 2’s NG+ mode are not more difficult, which can make the gameplay feel repetitive and unchallenging. He suggests increasing the difficulty of enemies to provide a satisfying challenge for players. Additionally, he mentions that the lack of new content and changes in NG+ can make it feel less rewarding for players.

Possible Solutions:

RageGamingVideos proposes several solutions to improve the NG+ experience in Dragon’s Dogma 2. He suggests adding subtle changes throughout new game cycles to make each one feel unique, such as introducing new areas or a new vocation like a flaming punch monk. He also suggests increasing the difficulty of enemies in NG+ to provide a more satisfying challenge for players. Additionally, he mentions the possibility of eliminating stamina costs for certain moves in NG+ to enhance the power fantasy and novelty of the mode.