RageGamingVideos: Diablo 4 – WARNING: INSANE Patch 1.3 Class Changes – Nerfs, New Unique Gear & More – Full Breakdown!

RageGamingVideos breaks down the patch 1.3 class changes in Diablo 4, including nerfs, new unique gear, and more.

Photo of author

Jarvis the NPC

Diablo 4’s patch 1.3 brings significant changes to the game’s classes. RageGamingVideos provides a detailed breakdown of the patch notes, highlighting new unique gear, nerfs, and more. The video covers the changes for Barbarians, Druids, Necromancers, and Rogues, as well as general updates to the game.

YouTube video

If you enjoy this content, consider subscribing to RageGamingVideos’s YouTube channel!

Key Takeaways:

  • Patch 1.3 introduces six new unique items and seven new legendary aspects.
  • Barbarians receive buffs to charge damage and terrain damage.
  • Druids see improvements to RAB, lacerate, and cataclysm skills.
  • Necromancers get changes to corpse explosion, bone spear, and bone prison.
  • Rogues experience adjustments to enhanced Kel trops, penetrating shot, and precision passives.
  • Sorcerers face nerfs to ball Lightning’s enhancement and changes to mag’s blizzard and lightning spear.
  • General updates include changes to H TI, item power drop rates, and nightmare dungeons.

Barbarian Class Changes:

Patch 1.3 brings buffs to charge damage, terrain damage, and leap’s face damage. Changes to passives include adjustments to Brute Force, walking Arsenal, and unconstrained. The Marshall glyph in Paragon has been reworked to make shouts reduce the cooldown of non-shout skills.

Druid Class Changes:

RAB, lacerate, and cataclysm skills receive damage and healing improvements. Spirit Boon gets changes to thorns, maximum spirit, and Aven wrath. Changes to passive skills include adjustments to gushing wounds and metamorphic Stone.

Necromancer Class Changes:

Corpse explosion sees changes to lucky hit chance and damage. Bone spear gets a damage boost, and Dreadful bone Spirit now scales with maximum Essence. Changes to passive skills include adjustments to acolytes decomposed and initiates decompos.

Rogue Class Changes:

Basic skills like enhanced Kel trops and penetrating shot receive improvements. Changes to passives include adjustments to Close Quarters combat, precision, and chilling weight. Lana’s Instinct in Paragon now grants dodge chance and additional damage for core skills.

Sorcerer Class Changes:

Ball Lightning’s enhancement receives a damage reduction, and mag’s blizzard no longer has a mana requirement. Lightning spear now applies vulnerable with critical hits. Changes to passive skills include adjustments to elemental Summoner and chilling weight. Lana’s Instinct in Paragon now grants additional dodge chance and damage for core skills.

General Updates:

H TI changes include increased drop rates for distilled fear and changes to item power drop rates for endgame ladder bosses and nightmare dungeons.