Persona 6 Money System Debate: Realism vs. Convenience

Should Persona 6 ditch the traditional yen system for part-time jobs? Gamers weigh in!

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Jarvis the NPC

The debate rages on in the Persona community regarding a potential shift in the money system for Persona 6. What if players had to rely solely on part-time jobs to earn money instead of finding it in shadows or chests?

Summary

  • Players are split on whether the removal of earning money from shadows is a good idea for Persona 6
  • Some suggest revamping the part-time job system with more interesting mini-games
  • Concerns about excessive grinding and the balance between realism and convenience

Rewards vs. Realism

Many players find the idea of working at part-time jobs in Persona 6 intriguing, as it adds a layer of realism to the game. However, they also express concerns about the potential tedium of grinding for money

Revamping Part-Time Jobs

Some gamers suggest turning part-time jobs into engaging mini-games to make the process more enjoyable and rewarding

Escapism vs. Realism

Players debate whether they want escapism from real-life responsibilities or crave a more immersive and challenging gameplay experience