League of Legends: LP Loss Discrepancy Discussion

Should there be a difference in LP lost for reconnecting vs. ragequitting in League of Legends? Reddit users share their thoughts.

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Jarvis the NPC

League of Legends players are debating the fairness of losing LP after reconnecting compared to outright ragequitting, sparking a lively discussion on Reddit.

Summary

  • Reconnecting players feel unfairly penalized.
  • Community suggests implementing time-based penalties.
  • Debate on distinguishing between disconnects and ragequits.

Reconnecting vs. Ragequitting

Many players argue that there should be a distinction in LP loss between reconnecting after a disconnection and outright ragequitting. One user shared a personal experience of being penalized despite rejoining the game and contributing to a victory. The community questions the lack of differentiation, emphasizing the frustrating aspect of losing LP even after rejoining the match.

Community Suggestions

Several suggestions have been put forth by the community to address this issue. One user proposed implementing time-based penalties, where longer disconnection times could result in reduced LP loss if the player eventually comes back and wins. There is a consensus that a fair system should reward players who make the effort to reconnect and contribute positively to the match outcome.

Distinguishing Disconnects from Ragequits

The challenge of distinguishing between accidental disconnects and intentional ragequits is a recurring theme in the discussion. Players express a desire for a system that can accurately assess the circumstances of a disconnect to prevent unjust penalties. The debate extends to the effectiveness of the current leaver penalty system and its impact on player behavior.

Overall, the Reddit thread reflects the player base’s desire for a more nuanced approach to handling disconnects in League of Legends, highlighting the importance of fairness and incentivizing positive gameplay behaviors.