Last Epoch players are sharing mixed feelings about the dungeons in the game. Some find them challenging, while others see them as frustrating obstacles.
Summary
- Players split on dungeons: challenge vs. frustration
- Dungeon boss difficulty and lack of retries criticized
- Some appreciate high stakes, suggest retry options
Dungeon Disdain
Many players lament the long trek to bosses only to face quick, demoralizing deaths. Backtracking, one-shots, and lack of checkpoints frustrate them.
Sentimental Sanctums
For some, dungeons like Temporal Sanctum stand out positively, offering engaging challenges and rewarding loot experiences.
The Reward Reckoning
Players appreciate the rewards in some dungeons but feel that others, like Lightless Arbor, have frustrating designs and lack satisfying drops.