Helldivers recently received Patch 01.000.302, bringing improvements and changes to various aspects of the game. From weapon balancing to bug fixes, let’s delve into the details of this update and see how the community is responding.
Summary
- Players excited about Damage-over-time fix
- Increased range for enemies causing concern
- New weapon balancing adds gameplay depth
Reactions to Balancing
Some Helldivers were thrilled about the R-9 Eruptor’s increased explosion damage, providing more efficient gameplay strategies. However, concerns arose about enemies like the Shrieker and Gunship gaining heightened senses, potentially making missions tougher for players
Fixes Implementation
The fix for Damage-over-time effects was well-received, with players eager to explore new builds and tactics. Scopes alignment corrections and other general fixes were appreciated, enhancing the overall gaming experience
Community Engagement
Community members expressed excitement over the gameplay improvements while also sharing thoughts on specific fixes and balancing changes. Players are looking forward to testing out these alterations in their next missions