Why a Halo Infinite Sequel May Be Necessary

With a small and dwindling player base, many believe a Halo Infinite sequel may be necessary to restore faith in the franchise. However, releasing a new game presents a dilemma for 343 Industries. Learn more about the potential risks and rewards of a sequel and join the conversation on how to improve the game.

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Saad Hassan

Halo Infinite Sequel: Key Takeaways

  • Halo Infinite’s minimal updates and lack of new content have disappointed and frustrated fans, resulting in a small and dwindling player base.
  • Despite promising a 10-year plan and live service model, 343 Industries has only released three seasons in 17 months, adding minimal new content compared to other shooter games.
  • Releasing a sequel to Halo Infinite may be necessary to reinvigorate the franchise and regain fans’ trust, but it also means admitting that the game fell short of its namesake and could risk alienating the current player base.
  • 343 Industries must weigh the potential risks and rewards carefully to decide whether to release a sequel or continue updating Halo Infinite to keep players engaged.
  • The future success of the Halo franchise remains uncertain, and changes need to be made to recapture the magic of the past and ensure the franchise’s continued success.

Almost 17 months have passed since Halo Infinite was released in November 2021. Due to a significant lack of content and innovation, fans are now clamoring for a Halo Infinite sequel. The developers of Halo Infinite, 343 Industries, promised to introduce many possible innovations such as new maps, game modes, and weapons, but after a prolonged period of 17 months, they have only released three seasons. This is considered a very small amount compared to other shooter games that continuously release many seasons and updates.


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The Evolution of the Halo Franchise and its 10-Year Plan

Halo Infinite sequel

Once upon a time, the Halo franchise was Microsoft’s golden ticket to success. Despite the shortcomings of their console, Microsoft could rely on Halo to boost sales. For over a decade, Bungie led the Halo franchise to one success after another. However, with the departure of Bungie and the handover of the franchise to 343 Industries, Halo has fallen into a bit of disarray.

Prior to the release of Halo Infinite, 343 Industries was very transparent about their plans for the game and the future of the Halo franchise as a whole. In July 2020, following Xbox’s Games Showcase, Chris Lee, the studio head at 343 Industries, stated that Halo Infinite was not just another installment in the long-standing sci-fi shooter franchise, but an entirely new platform that would be utilized for future Halo releases. In a now-famous statement, Lee promised that Halo Infinite would mark “the beginning of the next 10 years for Halo.”

The Live Service Model and 343 Industries’ Promises for Halo Infinite

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Halo Infinite was designed to be a long-lasting game that adopts a live service model, similar to popular online multiplayer games such as Fortnite and Apex Legends. The live service model ensures consistent and regular updates that add new content, including maps, weapons, and customization options. 343 Industries hopes to keep players engaged in the game in the long term through these updates.
343 Industries sees Halo Infinite as a new platform for the franchise, capable of hosting future releases. Chris Lee, the studio head, stated that the game is not just another entry in the franchise, but a whole new platform. Halo Infinite’s design is intended to live up to its name, being “infinite” for the next 10 years, and is the start of the next decade for Halo.

Disappointing Implementation of Live Service Model, a way to Halo Infinite Sequel

Unfortunately, nearly two years later, it seems that Halo Infinite will not fulfill its promised 10-year lifespan. Over the course of approximately 17 months, only three Seasons have been released for Halo Infinite. In comparison, Apex Legends has had a total of five Seasons in that same time period, and Fortnite has had six. Making matters worse, these three Seasons of Halo Infinite have added very little new content to the game.
Only eight new maps have been added to Halo Infinite since its launch, along with just six new game modes. It also took 343 Industries more than a year to add campaign co-op and Forge, two game modes that have been staples of the Halo franchise for almost two decades.

The Problem with the Live-Service Model

  • The lack of consistency in updates and new content is the biggest issue with Halo Infinite’s live-service model.
  • In comparison to other popular online multiplayer games like Apex Legends and Fortnite, which receive regular updates, Halo Infinite has only had three Seasons in 17 months.
  • Furthermore, the content that has been added to the game has been minimal at best, with only eight new maps and six new game modes since launch.
  • It took 343 Industries over a year to add campaign co-op and Forge, two game modes that are staples of the Halo franchise and have been in previous games for almost two decades.
  • These shortcomings have left fans feeling disappointed and frustrated, resulting in a decline in the game’s player base.
  • As a result, many believe that releasing a Halo Infinite sequel may be necessary to reinvigorate the franchise and regain fans’ trus

Small and Dwindling Player Base (Instant Recall for Halo Infinite Sequel)

Let’s face it, Halo Infinite isn’t doing so hot right now. Sure, the gameplay is still enjoyable, but 343 Industries’ live-service approach has left fans feeling let down. It’s no wonder the player base is getting smaller and smaller.

The Dilemma of Releasing a Halo Infinite Sequel

The future of Halo is unclear, and 343 Industries might need to make a Halo Infinite sequel. But that’s tricky because it could mean admitting Halo Infinite wasn’t great and upsetting players. Not making a Halo Infinite sequel could also make fans lose interest. 343 Industries will have to think carefully about what to do based on how Halo Infinite does in the future.

It’s clear that Halo Infinite was not the “infinite” game that fans were promised. To ensure the success of the franchise, 343 Industries must take action. Share your feedback on Zleague.gg and join the discussion on how to improve the game and restore faith in the Halo universe.