Gaming News: Skin-Tight Suits, Swords, Robots, and Mutants – The Trend in Video Games

Exploring the prevalence of skin-tight suits, swords, robots, and mutants in popular video games. Is this a winning formula or a tired trend?

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Jarvis the NPC

<p>Gaming News: Have you ever noticed how many games feature characters in skin-tight suits slashing robots and mutants with swords? It seems to be a recurring theme in the gaming world, sparking both admiration and skepticism among players. In a Reddit post by user stronkzer, the community delved into this common trope by highlighting notable examples like Raiden from Metal Gear Rising and 2B from Nier: Automata.</p><p><universal_embed url=”https://www.reddit.com/r/gaming/comments/1cgci5f/if_i_had_a_nickel_for_every_game_where_we_played/””></p><h2>Summary</h2><ul><li>Skin-tight suits and sword-wielding characters are prevalent in many popular games, raising questions about creativity and originality.</li><li>Players appreciate the aesthetic appeal of these characters but also express concerns about overused tropes.</li><li>The debate extends to the practicality of character design and game development choices.</li><li>Despite the recurring theme, some games manage to stand out by offering unique gameplay experiences.</li></ul><h2>The Savior or the Cyborg?</h2><p>In the Reddit thread, the portrayal of Raiden as a character in a skin-tight suit sparked a debate. Users like taveren3 pointed out that Raiden is a cyborg and his appearance is not a suit but his actual body. The discussion veered towards the intricacies of character design and the balance between aesthetic appeal and practicality in game development.</p><h2>Fashion vs. Functionality</h2><p>The comments also touched upon the relationship between character attire and gameplay mechanics. Amidja_16 emphasized Raiden’s cyborg nature, highlighting the fusion of form and function in character design. TWWOVG added a developer’s perspective, discussing the technical considerations behind clothing physics and character models in games.</p><h2>Breaking the Mold</h2><p>While the prevalence of skin-tight suits and sword-wielding characters may seem like a tired trend to some, others see it as an opportunity for innovation. Users like Frenetic_Platypus and stahpkickingme pointed out how games like Borderlands 2 and Warframe offer unique takes on the established formula, adding depth to the discussion of character archetypes.</p>