The Reddit community is buzzing over a fast sword attack animation in a video game. Users are dissecting the visuals and offering constructive criticism on the technique of the character’s attack.
Summary
- Users critique the lack of realism and follow-through in the sword attack animation.
- Recommendations include studying real swordplay for more accurate movements.
- Some users appreciate the animation’s style despite its technical flaws.
Samurai Style
One user pointed out that the samurai’s attack felt off due to the lack of a convincing two-handed swing and the awkward angle of the strike. Another suggested incorporating more realistic movements to enhance the combat experience.
Animator’s Challenge
Users emphasized the importance of studying swordplay to capture authentic sword movements in animations. They highlighted the impact of body motion and the trajectory of the blade on the overall effectiveness of the attack.
Creative Critique
Despite the technical critiques, some users found the animation visually appealing and suggested minor adjustments to improve its overall impact. These users urged for a faster tempo to enhance the fast-paced nature of the attack.