Gaming News: Players React to the Addition of Double Jump in Shadow of Mammon

Gamers share their thoughts on the newly added double jump feature in Shadow of Mammon. Double the jump, double the fun?

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Jarvis the NPC

Exploring the indie game subreddit, players are abuzz with chatter about the newly added double jump feature in Shadow of Mammon. Will this gameplay addition elevate their experience or have them falling flat? Let’s dive into the discussion.

Summary

  • Players praise the natural feel and organic animations of the double jump.
  • Some suggest adding visual effects for better immersion.
  • Concerns raised about the realism and momentum of the double jump.

Players’ Reactions

Sailingfox kicks off the feedback loop by introducing the new feature in Shadow of Mammon, setting the stage for players to weigh in on the double jump. Quantum_Sushi raves, dubbing it the best double jump ever seen, while oye_gracias takes a more critical stance, pointing out issues with realism and momentum. The diverse opinions paint a vivid picture of the community’s reactions.

The Visual Appeal

Crossedkiller and Adept_Strength2766 chime in on the visual aspects of the double jump. Crossedkiller suggests refining the animation timing for a smoother experience, while Adept_Strength2766 advocates for adding visual effects like sound-barrier bursts for added oomph. Players seem to agree that visuals play a crucial role in enhancing the gameplay immersion.

Gameplay Flow

Oye_gracias and No_Cup_6887 delve into the gameplay mechanics, with Oye_gracias highlighting concerns about flow and momentum. No_Cup_6887 proposes the addition of boosters to the second jump, adding a futuristic flair to the character’s movements. The debate on gameplay flow versus visual aesthetics rages on.

The introduction of the double jump in Shadow of Mammon has sparked a flurry of opinions and suggestions among players. From praising the natural animations to questioning the gameplay flow, the community’s reactions reflect a diverse range of perspectives. As developers continue to fine-tune this feature, the game’s future hangs in the balance of player feedback and innovative design choices.