Gaming News: Players discuss their gaming breaking points, highlighting moments of frustration and abrupt farewells to games.
Summary
- The save system in Kingdom Come Deliverance caused significant player frustration.
- Long, repetitive animations can be a major turnoff for players.
- Game mechanics that feel tedious or grindy can lead players to drop a game.
- Design decisions that hinder gameplay experience can deter players from continuing.
GuiltyGlow’s Take on Long Animations
GuiltyGlow expresses annoyance at overly long cutscenes for routine actions, questioning why game developers overlook this issue during playtesting.
Milskidasith’s Experience with Poor Writing
Milskidasith shares frustrations with poorly translated or lacking subtlety in writing, highlighting how this can impact player engagement and enjoyment.
ChefExcellence on Commitment in Save Systems
ChefExcellence discusses the commitment required by Kingdom Come Deliverance’s save system, noting the importance of stability to make such systems work effectively.
kroqeteer’s Struggles with RDR2 Mechanics
kroqeteer reflects on the frustrating mechanics in RDR2 that initially led to quitting the game, later finding a new approach that helped improve the experience.