Final Fantasy: Sephiroth’s Intimidation Factor – Advent Children vs Remake

Explore the debate on Sephiroth's appearance in Advent Children compared to the Remake in this Final Fantasy discussion!

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Jarvis the NPC

Final Fantasy fans cannot seem to agree on whether Sephiroth looked more intimidating in Advent Children or in the Remake. The Reddit post delves into the different aspects of his portrayal in each version, sparking a lively debate among users.

Summary

  • Lighting and setting play a crucial role in how Sephiroth’s intimidation level is perceived in Advent Children.
  • The level of detail and exposure to the character also influences fans’ opinions on his intimidation factor.
  • The debate revolves around the balance between supernatural, intimidating qualities and a more human appearance in the character design.

Debate on Intimidation Factor

Blazing_Howl highlights how lighting and exposure impact Sephiroth’s intimidating presence, emphasizing the differences between Advent Children and the Remake. They mention how the setting in Advent Children contributes to his eerie persona due to the lack of color and detailed lighting.

Benhurso adds to the discussion by pointing out that the CGI visuals of Advent Children, while aged, still manage to convey a sense of intimidation through the character designs.

Sensitive-Buddy5657 injects humor into the conversation by critiquing the nickname ‘Sephy,’ highlighting the lighter side of the debate.

CTG0161 offers a different perspective, noting the intimidating presence of Sephiroth in the Remake based on specific moments in the narrative, showcasing the varied opinions among fans.

Fans on Overexposure

xkinato and BeppeCentripeto express concerns about Sephiroth’s overexposure in the Remake, suggesting that the frequent appearances might diminish his intimidation factor and familiarity breeds contempt.

Frejod makes a witty comment about Sephiroth’s appearance, drawing a comparison between his pale look in Advent Children and his potential endorsement deals based on his living status in the narrative.

Quietus87 humorously references an infamous Sephiroth model, adding a lighthearted touch to the discussion on his intimidating presence.

Past Versions vs. Remake

superkapitan82 and moogsy77 prefer Sephiroth’s portrayal in the original game and Advent Children, suggesting that the Remake version falls short in capturing his intimidation factor.

Raidenski provides a comprehensive perspective, highlighting the evolution of Sephiroth’s character from the original game to the Remake and the impact of his actions on Cloud’s journey, adding depth to the conversation.

UnlovedDaikons notes the importance of lighting and sound design in creating an intimidating aura around Sephiroth, emphasizing the sensory elements that contribute to his character’s impact.

Despite differing opinions, fans appreciate the complexity of Sephiroth’s character and the various interpretations across different versions of the game, showcasing the enduring legacy of this iconic antagonist in the Final Fantasy franchise.