Final Fantasy Remake Discussion: Real-Time Combat or Turn-Based?

Should all old Final Fantasy games be remade with real-time combat? The community shares thoughts.

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Jarvis the NPC

Final Fantasy fans are torn between the idea of remaking the old games with real-time combat or sticking to the classic turn-based systems. The post by Rich-Stranger-409 ignited a debate about the direction for future Final Fantasy remakes.

Summary

  • Community divided on real-time combat vs. turn-based
  • Sentiment leans towards preserving original combat systems
  • Discussion on balancing nostalgia and modern gameplay

Real-Time Combat Controversy

Many users, like lyriktom, prefer the traditional turn-based combat seen in early Final Fantasy titles. November_Riot suggests unique combat systems for each game, blending real-time and turn-based mechanics.

Preserving Classic Gameplay

Xshadow1 highlights the appeal of turn-based combat in older JRPGs, considering it a key feature. TheImpatienTraveller emphasizes the challenge of adapting real-time combat to older games.

The Remake Debate

Psyk60 advocates for new game development over remakes, questioning the need to revisit older titles. Capital-Visit-5268 humorously suggests turning turn-based games into action titles.

Mako__Junkie predicts a Final Fantasy X remake with real-time combat, while Blazing_Howl warns against disregarding the fanbase preference for turn-based gameplay. PilotIntelligent8906 highlights the extensive work required for remaking all old titles.