Final Fantasy 15 Easier than FF7 Remake? Comparing Difficulty on Easy Mode

Fans debate the simplicity of FF15 vs. FF7 Remake. Is one easier, and does it affect the experience?

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Jarvis the NPC

Final Fantasy fans engage in a heated debate over the difficulty levels of FF15 and FF7 Remake. The discussion centers on whether FF15 proves to be an easier gaming experience compared to its FF7 counterpart.

Summary

  • FF15 praised for its fast and fluid combat, yet criticized for being too easy due to overpowered item spam.
  • Players find FF15 lacks challenge and almost no risk of failing in battles.
  • Some argue that FF7 Remake offers more complexity with materia and ATB actions, requiring strategic management.
  • Differences noted in active effort needed to succeed in FF7 Remake compared to the more passive gameplay of FF15.

FF15 Combat Experience

One user highlights the simplicity of FF15 combat, emphasizing the ease of spamming the attack button to secure victories. The game’s combat system is described as requiring minimal skill, with the option to rely on items for recovery. Dodging is portrayed as overly simplistic, dampening the challenge.

FF7 Remake Complexity

Conversely, fans argue that FF7 Remake delivers a more intricate gameplay experience. Managing materia and mastering ATB actions add layers of complexity, demanding strategic decisions in battles. The active engagement required in FF7 Remake contrasts with the perceived passivity of FF15.

Debating Challenge Levels

Players express varied opinions on the level of challenge presented by each game. While some appreciate FF15’s laid-back approach, others find the lack of difficulty detrimental to their overall enjoyment. In contrast, FF7 Remake’s blend of complexity and challenge is seen as a more rewarding gaming experience.

The debate between FF15’s accessibility and FF7 Remake’s depth continues, with fans passionately defending their preferences. Whether seeking a relaxing gaming session or a more demanding gameplay experience, both titles offer distinct gameplay styles to cater to different player preferences.