Discussions in the Diablo community are heating up as players suggest unique items beyond the armor cap that could enhance gameplay…
Summary
- Players are debating unique item bonuses beyond the armor cap.
- Suggestions include enhancements for exceeding resistance caps.
- Players highlight the potential for theorycrafting with these unique items.
AutoModerator’s Insight
In threads with the “Suggestion | Idea | Feedback” Flair, constructive feedback, suggestions for adjusting and improving existing systems and mechanics, and also your own ideas…
TheAscentic’s Perspective
I think a unique that adds .25% more damage per armor point or 1% more elemental damage per 4 resist would be cleaner than overcapping and wasting stats.
Bruddah827’s Observation
9.5k seems very low to me…. With them upping mob levels.
ThatssoBluejay’s Reaction
So basically you’re just asking for a free damage unique?