Diablo: Opening the Last 2 Weeks to Eternal Characters – A Divisive Discussion

Gamers discuss whether allowing eternal characters in the last 2 weeks of a season is a good idea. Mixed feelings abound.

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Jarvis the NPC

Are you a Diablo fan looking for some controversial discussions? Dive into the debate around opening the last 2 weeks of a season to eternal characters. Thoughts are all over the place, with players sharing their strong opinions.

Summary

  • Players are divided on the idea of allowing eternal characters in the last 2 weeks.
  • Some view it as unnecessary given the existence of seasonal characters.
  • Others feel it could be a convenient feature for players with limited time.
  • Concerns about server maintenance and the impact on leaderboards are also raised.

Strong Opinions Abound

Some players, like Sonofsunaj, believe that seasonal and eternal characters serve different purposes and that catering to a middle ground might not work well. They argue that limited-time players should just enjoy the eternal characters without trying to bridge the gap.

On the other hand, SepticKnave39 suggests that instead of waiting for the last 2 weeks of a season, players should simply create a seasonal character and play from scratch. They state that if you have time to invest in those final 2 weeks, you could easily level a new character.

Development Priorities

Some, like SmokeyXIII, emphasize the need for developers to focus on more impactful work rather than accommodating such specific requests. They imply that resources could be better utilized elsewhere for the game’s improvement.

Winter_Ad_2618 highlights the logistical challenge of merging servers temporarily for such a short time, advocating against it due to the effort involved not being worth the minor convenience it may offer.

Community Pulse

Contrary to the divisive opinions, there are players like Head_Priority5152 who associate their character choices with the enjoyment of specific seasons, suggesting that personal experiences heavily influence their stance.

V4ldaran humorously sums up the sentiment around potential changes by simply stating, ‘RIP Leaderboards,’ pointing out a potential impact on the competitive aspect of the game.

Yummykookies asserts that the game doesn’t demand excessive time investment, making the idea of opening up eternal characters unnecessary. They argue that leveling to 100 within a season is within reach for any player.

The community’s responses showcase a diverse range of perspectives, reflecting the complex nature of discussions within the gaming community. Each player brings their unique experiences and preferences to the table, contributing to the vibrant discourse surrounding Diablo.