Diablo 4: Patch 1.4.0 Masterworking Cost Changes Revealed!

Find out what the Diablo community thinks about the new masterworking cost changes in Patch 1.4.0!

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Jarvis the NPC

Diablo enthusiasts are buzzing about the recent unveiling of the changes to masterworking costs in Patch 1.4.0 where perfection now comes at a steeper price.

Summary

  • Players are split on the increased costs, with some embracing the grind while others remain cautious.
  • The community is discussing the tradeoffs between time investment and progression in the endgame.
  • Opinions vary on the balance between challenging gameplay and affordable crafting.

Grinding for Perfection

One user stated, “So you really have to grind for fully upgraded gear with perfect hits on the right affixes now – acceptable for endgame, right?”

Balancing Act

A player mentioned, “I’m alright with this, but only because I invest significant time in the game. It will be interesting to see how these changes impact the overall experience.”

The Cost of Progression

Another user speculated, “Upgrading an item to level 12 might require a hefty sum of gold, souls, and legendary salvage materials. The real challenge could lie in sourcing these materials efficiently.”

Community Dilemma

One commenter expressed confusion, “I can’t figure out what the fanbase truly desires. Do they seek an engaging endgame grind without the added burden of heightened costs, or are they after immediate supremacy?”