In the world of Destiny 2, the absence of craftable adaptive burst or lightweight sidearms has left players yearning for more variety. SensibleDuffman120 highlighted this issue in a recent post on the subreddit, igniting a passionate discussion among Guardians.
Summary
- Players express disappointment over the lack of craftable weapons in Destiny 2.
- Many suggest adding more weapon types to the crafting pool to enhance gameplay diversity.
- Guardians feel that certain weapon archetypes should have been made craftable by now.
- Suggestions include making sunset weapons craftable with modern perks to address the issue effectively.
The Frustration of Limited Options
Riftic_Glitch lamented the absence of a craftable void SMG, emphasizing the need to fill synergistic slots within loadouts. Similarly, TheLuckyPC humorously remarked on the necessity of a 4th craftable void handcannon, highlighting the desire for more weapon options.
The Grind Dilemma
0rganicMach1ne expressed frustration regarding potential dungeon-exclusive weapons, implying a sense of disenchantment with the grind-heavy system. The sentiment of spending countless hours for a specific roll resonated with many players, highlighting the need for a more accessible approach to obtaining desired gear.
Reimagining Weapon Accessibility
GenericNerdyFella proposed a solution to make sunset weapons craftable with added perks, addressing the scarcity of certain weapon types effectively. This idea resonated with the community, showcasing a desire for a more streamlined loot acquisition system.
Outside_Green_7941 expressed excitement over potential new weapon types, indicating a renewed love for the game if these additions were made craftable. The anticipation for fresh content underlines the importance of expanding crafting options to keep players engaged.