Destiny 2: Raid Boss Without DPS Phase – A New Challenge or a Recipe for Disaster?

Exploring the idea of a raid boss without a traditional DPS phase in Destiny 2 and how players are reacting to this concept.

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Destiny 2 players are debating the possibility of a raid boss that doesn’t follow the typical DPS phase format, opting for continuous engagement with mechanics. Let’s dive into the discussion sparked by this innovative concept.

Summary

  • Players discuss the idea of a raid boss with perpetual engagement rather than designated DPS phases.
  • Comparisons are drawn to past Destiny encounters like Skolas, Oryx, and the Death Zamboni.
  • Concerns are raised about the impact on gameplay balance and ammo economy.
  • Suggestions include implementing mechanics that force movement and coordination.

Is It Feasible?

Many players are intrigued by the concept but express reservations about its practicality. Drawing parallels to existing encounters, such as Skolas in Destiny 1 and Oryx’s mechanics, they highlight the potential challenges in designing a boss fight devoid of traditional DPS phases. While the idea of constant engagement sounds refreshing, there are doubts regarding implementation and player adaptation.

Risk vs. Reward

One key aspect under scrutiny is the balance between risk and reward in a DPS phase-free encounter. Some players reminisce about past raids like Wrath of the Machine and the Death Zamboni, noting the importance of mechanics and coordination in those engagements. The community debates the necessity of evolving raid mechanics to maintain engagement without compromising the core gameplay loop.

The Ammo Conundrum

The proposed raid boss design raises concerns about ammo sustainability and the impact on player resources. With no designated DPS phase for ammo regeneration, players discuss the potential challenges of maintaining damage output throughout a prolonged encounter. Some suggest introducing unique mechanics to address ammo conservation and promote strategic resource management

Overall, the idea of a raid boss without a traditional DPS phase in Destiny 2 sparks a mix of excitement and skepticism within the community. While players appreciate the concept’s innovation, they remain cautious about its execution and impact on gameplay dynamics. As Bungie continues to shape Destiny’s evolving PvE landscape, the debate around novel raid mechanics underscores the community’s appetite for fresh challenges while preserving the game’s core identity