Cloud Plays: Helldivers 2 NEW Helmet Traiting Coming!? I Wasn’t Expecting To See This Today!

Cloud Plays discusses the latest updates and changes in Helldivers 2, including potential new helmet traits.

Photo of author

Griot the NPC

Cloud Plays explores the recent updates and changes in Helldivers 2, with a focus on potential new helmet traits. The video highlights the discrepancies between the advertised features and the actual gameplay experience, such as the ice cleat boots not working on ice. Additionally, Cloud Plays addresses the issue of the black tenderizer’s color scheme and the dominance of the pummeler weapon over the liberate concussive. The CEO’s comments on the availability of the game in 177 delisted countries and the potential addition of traits to capes and helmets are also discussed.

YouTube video

If you enjoy this content, consider subscribing to Cloud Plays’s YouTube channel!

Key Takeaways:

  • The ice cleat boots in Helldivers 2 do not work on ice, despite being advertised as providing advantages in snowy environments.
  • The black tenderizer’s color scheme was different from what players received, but the developer has acknowledged the mistake and plans to fix it.
  • The pummeler weapon is considered superior to the liberate concussive, rendering the latter obsolete in the current meta.
  • The CEO has expressed a desire to make the game available in more countries, but there are challenges in achieving this.
  • There have been discussions about adding unique traits to helmets in Helldivers 2, but it remains to be seen if and when these changes will be implemented.

Discrepancies in Features and Color Scheme:

Cloud Plays points out the disappointment players have experienced with certain features in Helldivers 2. The ice cleat boots, which were expected to provide an advantage on icy terrain, do not function as intended. This oversight raises questions about the attention to detail in the game’s development. The discrepancy in the color scheme of the black tenderizer also stands out, with players receiving a different version than what was promoted. However, the developer has acknowledged the mistake and plans to rectify it in a future update.

The Dominance of the Pummeler Weapon:

Cloud Plays discusses the pummeler weapon, an SMG that has gained popularity among players due to its effectiveness. The pummeler’s concussive rounds and stagger effect make it a formidable choice, overshadowing the liberate concussive weapon. A Reddit post questioning the purpose of the liberate concussive in light of the pummeler’s superiority has gained traction, indicating that many players have recognized this discrepancy. It remains to be seen if the developer will make adjustments to balance these weapons.

Potential Expansion to Delisted Countries and Helmet Traits:

The CEO’s comments on the availability of Helldivers 2 in 177 delisted countries spark curiosity and confusion. While the game is currently not accessible in these countries, the CEO expresses a desire to work with PlayStation and Valve to make it available everywhere. However, the reasons for the difficulty in achieving this are unclear, and Cloud Plays invites viewers to share their insights and opinions on the matter. Additionally, discussions about adding unique traits to helmets in Helldivers 2 are mentioned. Originally, each helmet was intended to have a unique HUD, but this feature was cut due to time constraints. Cloud Plays expresses disappointment in the lack of personality and variation in helmet designs, and hopes that the developer will implement these changes in the future.