Veiled Shot’s latest video delves into the details of the upcoming Season 4 of Diablo 4, which is set to be a massive time for players. The video highlights the itemization changes and new gear upgrading systems that will make Season 4 incredibly exciting. Veiled Shot has been playing the game daily for the past two months and has uploaded numerous videos on the topic. If you want to learn more about these updates, check out the video below:
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Key Takeaways:
- Reduced amount of affixes on every item, with a smaller pool of more relevant ones.
- New gear quality system with ancestral items and more potent affixes.
- Updates to salvaging, gem drops, and uniques in World Tiers 1 and 2.
- The introduction of the tempering system, allowing players to attach additional tempered affixes to ancestral items.
Itemization Changes and Ancestral Items
The itemization changes in Season 4 of Diablo 4 bring a reduced amount of affixes on every item, focusing on a smaller pool of more relevant ones. This change will have a massive impact on gear quality, as players will now only receive ancestral items in World Tier 4. Ancestral items come with new, more potent affixes, making them even more important for character builds. This shift means that players will prioritize finding items with four amazing affixes, but the importance of the third and fourth affixes will be significantly diminished compared to the first two.
The Tempering System and Greater Affixes
A major addition to Season 4 is the tempering system, which allows players to attach two additional tempered affixes to their ancestral items. Players can obtain manuals through farming in the open world, which contain different affixes that can be attached one at a time. The manuals can also be rolled for different affixes. Additionally, greater affixes now appear, offering a 1.5x multiplier on the minimum or maximum roll of an affix. This opens up new possibilities for powerful gear combinations.
Masterworking and the Codex of Power
Season 4 introduces the masterworking system, allowing players to upgrade the value of their affixes. Every four ranks, a single affix gets upgraded, although the upgrade is random. While this system increases the value of all affixes, the every four ranks mark is crucial for optimizing builds. However, the introduction of masterworking also extends the gear grind, as players will now seek gear with three rolls into their desired stats. To earn masterworking materials, players can participate in the new game mode called the Pit of Artificers.
Class Updates and Rogue Changes
Season 4 brings a range of class updates, with balance changes and improvements for every class. Veiled Shot focuses on the Rogue changes, highlighting the improvements to Inner Sight, Exploit Weakness, Lethal Instinct, and Grenadier and Flurry Rad builds. Inner Sight now provides a 25% Critical Strike chance when full, making it more valuable outside of boss fights. The Rogue’s Grenadier build receives additional affixes related to grenade skill damage, potentially creating a powerful synergy. Rapid Fire gains the ability to lob exploding arrows, while Barrage receives a new aspect that adds piercing and increased attack speed.