Riot’s recent changes to Valorant’s competitive scene have both positive and negative implications for tier 2 players and organizations. In a video titled “Do These Changes KILL Tier 2 Valorant?”, Thinking Man’s Valorant breaks down the changes and discusses Riot’s priorities behind them.
If you enjoy this content, consider subscribing to Thinking Man’s Valorant’s YouTube channel!
Key Takeaways:
- Riot’s main priority is to make Valorant’s esports scene sustainable and profitable.
- The changes to the Ascension system, including a performance-based criteria and capped international leagues, aim to improve the overall product and generate more interest from fans.
- For tier 2 players and organizations, the changes may result in reduced investment and opportunities, as there will be fewer Ascension slots available and shorter guaranteed terms in the league.
Changes to Ascension:
The major change to Ascension is the removal of auto relegation and the introduction of a performance-based criteria. Teams that make it to Champs (top four) or playoffs (top eight) have the chance to extend their stay in the league. However, teams that finish from 9th to 12th place will be automatically relegated.
Changes to Premiere and Challenges:
Premiere will now have a clearer structure, with the addition of an invite division connecting it to challenges. This aims to create a more cohesive competitive environment. Additionally, there are changes to the tier 2 leagues in EMA and Pacific, including a new three-stage structure and consolidation of leagues in Pacific.
Implications for Tier 2 Valorant:
While these changes may benefit tier 1 fans by improving the overall product and creating more exciting storylines, they have negative implications for tier 2 players and organizations. The reduced number of Ascension slots and shorter guaranteed terms make it less attractive for investment in tier 2 Valorant. Players and orgs may face challenges in securing long-term stability and growth.



