In the highly anticipated RPG, Starfield, players have found themselves contending with the absences of some cherished mechanics from previous games. A discussion has arisen where users are sounding off on these noticeable omissions.
Summary
- Post reveals a list of missing gameplay mechanics in Starfield previously available in its predecessors.
- Players express a mix of enjoyment and frustration, suggesting game dev decisions have both misses and hits.
- Modifiable equipment, companion commands, NPC schedules, and loot availability are among the hot topics.
A Deep Dive into Mechanics
It seems like wear and tear in battles doesn’t exist in Starfield. The ability to modify item durability as seen in previous games is absent, as noted by user AstroBearGaming. They also remarked on the crippling realization that scrap collected for crafting purposes doesn’t always work out as expected.
Player Experience
While Starfield generally gets a thumbs up, certain missing elements are enhancing patches of gray in an otherwise vibrant universe. BeyondLast exemplified this sentiment, stating the inability to remove weapon mods was doing quite a number on his gaming experience. It’s evident that some changes have players feeling lost in space.
Missing Mounts
Now, who wouldn’t want a trusty steed in a galaxy far, far away? User HUZInator makes a compelling case for mounts or vehicles on planets, stating the monotony he feels in his interstellar travels. Space Uber, anyone?
Final Words
Although there’s no denying that Starfield is blowing us away, it’s clear that some features are dearly missed – as frequently noted by our dear redditor, _MonsterMouth_. From NPC interactions to resource gathering, and looting to crafting, a little more touch of reality could spice up the gaming universe. And even so, remain assured, dear reader – even the cosmos has room for improvement.


