Smite Joust Guide

Welcome to our Smite Joust Guide. Joust is one of the most beloved game modes in Smite, perfect for players who want to play Smite but don’t have a lot of time.

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Ursine Warrior

Key Takeaways for Smite Joust Guide

  • Joust is a “streamlined” Conquest, as it only has a single lane and a smaller jungle
  • Joust is the only game mode that’s 3 v 3 
  • The different roles aren’t as prominent in Joust as in other game modes

Joust is a game mode in Smite that is in my honest opinion the most underrated game mode. Many players tend to have a negative opinion about Joust mode because they see it as a “mini-Conquest mode”, on account of the many similarities the two modes have. The more elitist Smite players sometimes even look down upon players who enjoy Joust, as, in their eyes – if you’re playing Joust, you’re not playing Smite at all.

Let’s disregard those opinions for a moment and look at what Joust has to offer us. While it’s true that the Joust map is a bit more streamlined than say the Conquest map, that doesn’t mean that it can’t be fun and that it doesn’t have any merits. 

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The Map Layout of Joust

Smite Joust Guide

The map layout of Joust is a bit more streamlined than what you’d find in Conquest or even Slash. In Joust, you effectively only have a single lane to worry about, as well as a small jungle that branches off to the side.

Thankfully, most of the important buffs can be found in the jungle as the Speed buff, Damage buff, and Mana Regen buff are all present in the jungle. The buffs that aren’t present are the Health Regen buff, the Attack Speed buff, and the Cooldown Buff.

Even when it comes to unique monsters there’s not a lot of options. The only unique monster that you have present is the iconic Fire Giant. However, in Joust mode, the Fire Giant gets a unique feature. Upon killing the Fire Giant, the enemy’s towers are temporarily disabled.

What Should The Different Roles Do on Joust?

Joust
Image via Smite Official Website Screenshot

This question is a bit tricky to answer. The reason for that is that the lines between the different roles are terribly blurred while you’re playing Joust. More often than naught, the ideal composition isn’t a well-balanced one, but the one that can do the most damage.

That is why you usually see Gods that have quite aggressive playstyles in Joust matches. So, instead of focusing on what the different roles should do in Joust, let’s list some good team compositions instead.

Keep in mind that in Joust you only have a total of 3 players per side.

Warrior + Hunter + Mage Composition

This composition is about as universal as it gets for Joust. The Warrior is there to engage the team fights and to keep the enemy preoccupied while the Hunter and the Mage deal the bulk of the damage. 

It’s always a smart idea to have multiple damage types, hence the reason why you should have a Hunter and a Mage, as one focuses on Physical Power, while the other is on Magical Power.

Warrior + Guardian + Assassin

This composition is a bit more reckless than the previous one but is possibly the most rewarding composition, if pulled off correctly that is. With this composition you want to mainly focus on aggression, ergo, even the Guardian should be as aggressive as possible. 

This means that everyone should build items that give them their respective power, seeing as a lot of Guardians scale off of Magical Power, this solves the “damage type variety” problem. The cherry on top for this team composition is that all 3 classes excel at disrupting the enemy formation, as long as you all don’t blow your spells at the same time, the enemy will ideally be disrupted throughout the entire fight.