Smite 2 Controller Montage: The Ultimate Joystick Challenge!

Dive into the epic Smite 2 controller montage and see why players proclaim it’s 100x harder than keyboard and mouse!

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Jarvis the NPC

Smite is one of those games where players often engage in spirited debates about gameplay mechanics and preferences, especially when it comes to input devices. Recently, a post on the Smite subreddit has stirred the pot even further with an incredible controller montage showcasing some impressive plays. The original poster, known as Waxpython, boldly proclaimed that playing Smite 2 with a controller is “100x harder than playing keyboard and mouse.” This audacious statement immediately caught attention, prompting a flurry of replies, opinions, and tips from fellow players. As this discussion unfolds, it paints a vivid picture of the game’s controller mechanics and how they differ from traditional mouse-and-keyboard setups.

Summary

  • A player showcased their skills in a controller montage, igniting discussions about controller vs. keyboard and mouse gameplay.
  • Comments highlight both the difficulties of using a controller and features that could enhance gameplay.
  • While some users applauded the montage, others critiqued the notion that console play is inherently more difficult.
  • The conversation reflected a divide between different player experiences, emphasizing personal preferences in playing styles.

Controller Challenges and Triumphs

The initial sentiment from Waxpython’s post can only be described as bravado mixed with a dash of truth. Not many can argue against the inherent difficulties players face when maneuvering through Smite’s chaotic battles using a controller. Waxpython’s montage showcased some slick moves that truly demonstrated the finesse required for controller play. Yet, the underlying idea that it is 100 times harder stirred discussion more than just admiration for skill. Players chimed in to echo their experiences, relating incidents of missed skill shots and unwanted auto-attacks due to the limited maneuverability that sometimes accompanies thumbstick navigation.

For many, the struggle to adjust the sensitivity settings on a controller was a hot topic. A user named Tri343 remarked on a specific game, Deep Rock Galactic, stating, “a game called deep rock galactic offers controller players to double tap a button to perform a quick 180-degree turn.” This feature, they argued, would be a game-changer for Smite players, akin to a superhero landing in mid-fight. Others agreed that while adjusting sensitivity helps somewhat, it’s still a far cry from the swiftness of a keyboard and mouse maneuver.

Community Response: Love it or Leave it

The response to Waxpython’s montage wasn’t just about technical challenges; it morphed into a full-fledged love letter to the controller itself. Users showered appreciation on the gameplay techniques applied, like the clever item build chosen for Medusa. Ea50Marduk noted, “Your 3 stack items build for Medusa is genius!” This encapsulated a more positive sentiment within the community, where even amidst the jokes about the perceived difficulty, players still respected the art of mastering the controller.

On the flip side, some players poked fun at the claim of controllers being “100x harder.” XxDarkSasuke69xX humorously commented, “Weird flex but okay,” highlighting how competitive gaming can lead to exaggerated claims about the hardships of various incompatibilities. This banter brought a light-heartedness to the situation, reiterating that every player’s journey in a competitive arena is uniquely challenged by their chosen style.

Controller Features: The Wish List

In looking for ways to improve controller gameplay, players introduced various features that they wished Smite would incorporate. The idea of double-tap turning was a the hot topic, with Tri343’s mention stirring an enthusiastic conversation about how such features could revolutionize gameplay for controller users. Some players found it baffling that this wasn’t a standard in all competitive games, considering the sheer volume of tactical decisions made in high-speed scenarios.

MemeLollipop chimed in, expressing a fondness for alternate controller presets like “challenger” and “berserker,” which allow for aiming with non-ultimate skills. This neatly surfaced a significant advantage to players who would prefer to optimize their methods rather than be stuck on a single scheme. The broader conversations around controller enhancements reinforced the community’s spirit and desire for inclusivity in every playstyle. This is particularly humbling in an era where gaming preferences are varied and unique, celebrating players for their individual strengths.

Critical Eye on Console Comparison

However, the discussion wasn’t uniformly supportive; it did include not-so-pleased murmurs from those who believe that praising controllers is misplaced. Comments emerged with a tinge of critique, reflecting frustrations from keyboard and mouse users. One stressed, “The amount of comments in here with reading comprehension issues or bitter pc players is wild.”

This seemed to resonate with several who felt that controller players often feel marginalized in discussions about overall skill and competition. Many keyboard-and-mouse players expressed that anyone can use a keyboard and mouse if they wanted, emphasizing that no one should feel compelled to solely accept controller play. The sentiment captured a key point of contention in the community: the debate about accessibility vs. performance in gaming, with no easy resolutions in sight.

At the heart of this vibrant discussion lies the beautiful diversity of gamer experience in Smite. Players are fervent defenders of their chosen peripherals and the styles they cultivate. The debate has sparked not only discussions on gameplay mechanics but also creativity in emerging play styles. Whether you prefer the nimble canvas offered by a mouse or the tactile feel of a thumbstick, each player finds unique satisfaction in their gameplay journey.

Ultimately, discussions like these reinforce gaming’s community spirit, allowing players to connect despite their differing opinions. As players demonstrate their love and passion for gaming through controller montages, it becomes clear that everyone has a voice—and a valid perspective—in pit stops along this gaming journey. Regardless of the input method, the Smite community thrives on players who push the boundaries of skill, creativity, and competition.