Smite has always been a game where players engage in intense battles as mythological gods. Yet, the shift towards Smite 2 has sparked passionate discussions about which gods from the prior installment players would prefer to leave behind in the realm of their memories. An engaging subreddit thread initiated by user TopSignificance7856 delves into this dilemma, where fellow gamers share their thoughts on troublesome gods that they’ve come to dislike either due to their gameplay mechanics or overall aesthetics. Let’s dive into this colorful pool of opinions and see which avatars of lore players want to banish forever.
Summary
- Players are overwhelmingly inclined to leave behind gods perceived as overly troublesome or unfun to play against.
- The aesthetics and teeny-tiny “annoyance factor” of certain gods like Martichoras take a significant hit in community opinion.
- Junglers are particularly uninviting, with several players voicing a desire to keep that chaos at bay.
- Long-range abilities, particularly those that seem unfairly powerful, are major turn-offs for many players.
Common Grievances: Martichoras
One god that seems to top many players’ lists for exclusion is Martichoras. With a fantastic ability kit but a less than stellar aesthetic appeal, he’s described by one player as “lame and ugly”. FriendlyandNiceUser7 expresses this sentiment clearly, stating, “I just hate everything about him.” This sense of distaste isn’t just skin-deep; it blends with a complicated perception of his gameplay mechanics. Many players feel that Martichoras doesn’t make matches fun and can quickly turn an exciting match into a frustrating slugfest. This dissatisfaction echoes throughout the subreddit, with Alextrazaa chiming in, “I think he just needs to stay put because I really can’t stand him.” While beauty might be in the eye of the beholder, Martichoras simply does not charm this community.
The Annoyances of Long-Range Ability Gods
A lot of players brought attention to gods with long-range abilities that can feel unfairly oppressive. CommandAsleep1886 jokingly mentions the wish to “remove some gods from Smite 2”, reflecting a deeper-rooted frustration with characters that can deal high damage from a safe distance. Raiju_Lorakatse points out there’s a laundry list of gods that fall into this category, and once they get started, it seems like there’s no stopping the flood of grievances about junglers specifically! To many, a swift strike from a hidden enemy is like the nemesis theory turned up to eleven. With gods like He Bo making an appearance in the discussion, players reminisce about the days of getting “chunked for half my health with a mile-reaching 1”. The nostalgia isn’t all warm and fuzzy; it’s a reminder of those omnipresent abilities that made players want to hurl their controllers.
Junglers: Chaos on the Battlefield
Junglers are another point of contention, with players citing reasons for their impending doom on the field. They act as wildcards, often dealing devastating blows when you least see them coming (and most do not want to see coming!). mgates_ mentions two specific gods, Nox and Bastet, hinting at potential reworks but firmly articulates wanting to keep them in their previous incarnations. This highlights a strong desire from many to keep the chaos of junglers in check—preferably outside of the upcoming sequel. Whether due to their stealthy abilities or the sheer frustration they bring, junglers receive significant negative feedback, prompting a collective “no thanks.” It seems players have had their fill of the surprises these gods bring, wanting a more straightforward and manageable experience instead.
A Mixed Bag: Rarely Seen but Not Forgotten
The community reaction isn’t entirely negative, though. Some players advocate for staying open-minded about upcoming changes, suggesting that even gods they dislike could potentially undergo makeovers to make them more enjoyable. However, with some gods already making their way back into the game, it reflects a mixed bag of nostalgia, anger, and hope. Ao Kuang is mentioned as having the potential to be a major issue with his fearsome melee abilities. AmiralKanaG shares his thoughts sending shivers down spines as he quips about how it could feel like a brutal execution waiting to happen. Meanwhile, community members rally for change but remain cautious about their favorite gods returning unchanged. Whether this shift will enhance or detract from enjoyment is anyone’s guess, illustrating how deeply connected players are to the game’s characters.
While players are willing to embrace the fresh offerings that Smite 2 will introduce, a common thread throughout this discussion is the desire to sever ties with gods that have become synonymous with frustration and annoyance. Whether it’s the aesthetics, gameplay mechanics, or the existential dread that accompanies being ganked by a stealthy jungler, Smite enthusiasts have expressed their thoughts loud and clear. It’s comforting to see gamers coming together to air their grievances and hopes for the sequel. A healthier blend of godly presence and enjoyable gameplay mechanics is on the horizon, but whether that will include Martichoras, long-range chaos makers, and various junglers remains a mystery that entices the community all the same.