Get ready, Brawlers! Frank, the bass-dropping heavyweight of Brawl Stars, is getting a HUGE rework. Confirmed by the Game Lead himself, this isn’t just a tune-up—it’s a full-blown transformation. This Frank rework promises to shake up the meta with a faster attack, a super-charged shield, and a super that activates with every step. Let’s break down what this Brawl Stars Frank rework means for Frank and the future of Brawl Stars gameplay.
Frank Rework Overview
- Frank’s super activates with every step now.
- New hypercharge ability and legendary skin for Frank.
- Increased HP and improved attacks for Frank.
Key Takeaways
- Frank’s a front-line force now: Forget slow and steady, Frank’s rework makes him a true attacker. Faster attacks, a shield after his super, and a super that charges with every step mean you’ll need to play him aggressively.
- Strategy is more important than ever: Positioning and timing are key with the reworked Frank. Knowing when to unleash his super and how to use it for maximum impact will determine your success. Think disruption and control, not just damage.
- The jury’s still out, so get in the game: The community has mixed feelings, but the only way to truly understand the reworked Frank is to play him. Experiment with different modes, team compositions, and strategies to discover his full potential.
Why Was Frank Reworked?
The Brawl Stars team wanted to give Frank more aggressive gameplay. As Z League discussed in our Frank Rework Breakdown, he attacks faster and has a shield after using his super. This directly addresses previous frustrations with Frank’s slow attacks and vulnerability. He was often too slow to be effective in Brawl Stars’ fast-paced matches.
This rework significantly changes how you’ll play and strategize with Frank. As we covered in our article on the Exciting Rework for Frank, players will need to adapt. He’s no longer a slow, predictable Brawler. His super, activating with each step, makes him much more dynamic and active on the battlefield.
The community’s reaction is mixed. Many players predict nerfs are coming, as discussed in our Frank Rework Breakdown. The consensus, as seen on Reddit, is that Frank might be too strong now. His increased aggression and the shield from his super make him a tough opponent. Time will tell if these changes create balance or if the Brawl Stars team needs to make more adjustments.
Frank’s New Moveset
Players are abuzz with the news that Frank’s super is set to activate with every step he takes in the game. This significant change promises to shake up gameplay dynamics and add a new layer of strategy to using Frank in battles.
Super (Hypercharge) Mechanics
One of the most significant changes in Frank’s rework is his super. As discussed on Z League, Frank’s super now activates with every step. This dramatically changes how you’ll play him, shifting him from a reactive to a more proactive brawler. Imagine the possibilities of a constantly charged super, ready to unleash at a moment’s notice.
Shield and Speed Boost
This rework aims to make Frank more aggressive. He attacks faster and gains a shield after using his super, as highlighted in our recent article discussing the community’s reaction to these changes. This added survivability lets him push into enemy lines more effectively, turning him into a true frontline force.
Stun Effect
Frank’s Hypercharge isn’t just about shields and speed. This Reddit guide explains how it also stuns enemies within a large radius, dealing significant damage. This crowd control element adds a new layer of strategy to Frank’s kit, making him a powerful asset in team fights and allowing for some game-changing plays.
Attack Changes
Beyond his super, Frank’s basic attacks have also received key adjustments, further enhancing his offensive capabilities.
Faster Attack Speed
A primary goal of this rework was to address Frank’s weaknesses while keeping his core strengths intact. Our article on the rework details how his main attack now charges faster, reducing downtime between swings and leading to more consistent damage. This makes him feel much more responsive and satisfying to play.
Increased Damage Output
Frank’s not just swinging faster; he’s hitting harder too. This Reddit guide points out that with the right Star Power, a single blow from Frank can deal over 5,000 damage. This increased damage output makes him a serious threat to even the toughest brawlers on the battlefield.
Rage Bar Concept (Alternative Rework)
While the current rework is a hot topic, it’s interesting to consider other paths the developers explored.
Reverse Rage Mechanic
One alternate concept involved a “rage bar,” similar to Ash’s. However, the Brawl Stars Fandom wiki explains how Frank’s rage bar would have worked in reverse: the more he attacked, the lower the bar, and the slower his attacks. This would have created a unique playstyle, rewarding strategic timing and careful resource management.
Frank’s Reworked Skin: Hypercharge
The addition of a hypercharge ability and a legendary skin for Frank hints at a major overhaul of his character. This exciting update not only enhances gameplay but also injects fresh excitement into the Brawl Stars community.
What the Brawl Stars Community Thinks
Players are already speculating on the potential tier ranking for Frank post-rework. Some are optimistic that he will ascend to A or even S tier, while others are eagerly waiting to see how these changes will impact their in-game experiences.
Gameplay Impact and Strategies
General Playstyle and Positioning
Frank’s rework significantly changes his playstyle. He’s always been a heavyweight brawler, but now, a more strategic approach is necessary. Aggressively charging in isn’t the best idea; his reworked mechanics reward thoughtful positioning and timing. Think of Frank as a disruptor, using his attack to push enemies back and control space. A helpful Frank guide suggests avoiding the typical heavyweight playstyle of relying solely on damage output. Instead, focus on creating opportunities for your teammates and capitalizing on the disruption caused by your attacks and super.
Mode-Specific Strategies
Showdown
Showdown is an interesting mode for the reworked Frank. His ability to control central areas, combined with his super, makes him a strong contender. This guide to playing Frank recommends a passive playstyle, using bushes to your advantage and surprising enemies. Dominating the center of the map is key, but patience is just as important.
Footbrawl
Frank’s high health and stunning super make him a natural ball carrier in Footbrawl. Use your bulk to push forward and break through enemy lines. As the guide suggests, controlling the center is ideal. If that’s not an option, get close enough to stun opponents with your super and create scoring opportunities for your team.
Heist
Heist is generally not considered Frank’s strongest mode. His slow attack and movement speed can be a liability in this fast-paced game mode. This guide advises against using him in Heist.
Close-Range Heist Maps
While Heist isn’t Frank’s ideal mode, some close-range maps with tight corridors and chokepoints might offer niche opportunities. His area control abilities could be useful in these specific situations, but it’s still a risky choice.
Other Modes
The reworked Frank benefits from experimentation. While some modes might seem less suitable, clever strategies and team compositions can unlock his potential. Don’t hesitate to try him out in different modes and discover new approaches.
Counters and Synergies
Counters
Understanding Frank’s counters is crucial. Brawlers like Colette, Edgar, Rico, Colt, Surge, Gale, Ambra, Griff, Cordelius, Lou, Kenji, and R-T are all effective counters, according to this Frank guide. Their range and abilities can easily exploit his slow movement and attack speed.
Synergies
Healers like Byron and Poco are excellent partners for Frank, keeping him alive in tough battles. Kit, with his health-boosting abilities, also synergizes well. As this guide points out, any tank paired with a healer creates a strong team composition, and this is especially true for Frank.
Recommended Builds
Gadgets
“Irresistible Attraction” is generally the best gadget for Frank, pulling enemies closer and setting up powerful attacks and supers. “Active Noise Cancellation” offers a good alternative, particularly against brawlers who can interrupt his super.
Star Powers
“Power Grab” is the go-to Star Power for Frank, providing a substantial damage boost across all game modes.
Gear
Damage gear is the best choice for maximizing Frank’s attack output. Health gear is a solid secondary option, increasing his survivability.
Common Mistakes and Tips
A common mistake with Frank is using his super when he’s low on health. This often results in a wasted super and leaves him vulnerable. Patience is key; wait for the optimal moment to unleash his powerful super, as this guide advises.
Community Sentiment and Controversy
Mixed Reactions to the Rework
The community’s response to Frank’s rework is divided. Some players believe he’s overpowered, while others welcome the changes. The discussion around potential further adjustments continues, as highlighted in this article about the rework. Here at Z League, we love keeping up with community reactions to big changes like this. You can find more community-focused content on games like Diablo, Palworld, and Honkai: Star Rail on our website.
Concerns about Overpowered Super
One frequent concern is Frank’s super. Many players feel that unless they have a brawler who can interrupt it, they’re at a significant disadvantage. This Reddit discussion highlights these concerns.
Frequently Asked Questions
Is Frank actually good now after the rework? It’s a bit early to say definitively. He’s definitely different. The changes make him much more active and aggressive, but whether that translates to consistently better performance will depend on player skill and how he fits into the current meta. He’s certainly more fun to play, and the increased speed and shield give him a real presence on the battlefield.
What’s the biggest change I need to know about playing Frank? His super now activates with every step. This completely changes how you approach combat with him. You’re no longer waiting to charge that super; you have access to its power almost constantly. Think about positioning and timing, and use the constant super to control space and disrupt opponents.
Which game modes are best for the reworked Frank? He excels in modes where he can control central areas and disrupt opponents, like Showdown and Footbrawl. Heist is still a challenge for him due to his slower movement, but even there, some close-range maps might offer opportunities for strategic plays.
Which Brawlers counter Frank, and who synergizes well with him? Long-range Brawlers like Colette, Edgar, and Griff can exploit Frank’s slower movement. Healers like Byron and Poco are great partners, and Kit’s health-boosting abilities also synergize well. Pairing Frank with a healer is a strong strategy.
What’s the best build for Frank now? “Irresistible Attraction” is generally the preferred gadget, and “Power Grab” is the go-to Star Power. Damage gear maximizes his attack output, while health gear boosts his survivability. Experiment to see what works best for your playstyle.


